Game Programming in C++: Creating 3D Games (PDF) is a practical, hands-on approach to programming 3D video games in C++. C++ remains the critical language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games and look for it constantly when hiring new developers. Modeled on tech guru Sanjay Madhav’s game programming courses at USC, it’s easy, fun, practical, hands-on, and complete.
Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 3D and 2D graphics, physics, audio, AI, user interfaces, and much more. You’ll hone real-world skills through practical and natural exercises and deepen your expertise through start-to-finish projects that grow in complexity as you build your programming skills. Throughout, Sanjay Madhav pays special attention to demystifying the mathematics that all professional game developers need to know.
- Efficiently respond to player input.
- Load and save levels and binary game data
- Detect collisions of objects in a 3D environment
- Integrate and mix audio, including 3D positional audio
- Build user interfaces, including Head-Up Displays (HUDs)
- Set up your C++ development tools quickly and get started
- Build more intelligent games with widely used AI algorithms
- Improve graphics quality with anisotropic filtering and deferred shading
- Implement basic 2D graphics, vectors, game updates, and game physics
- Implement 3D graphics with OpenGL, matrices, shaders, and transformations
Whether you are a working developer or a computer student with little prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You will master the language that top studios are hiring for — and that’s a proven route to success.
978-0134597201, 978-0134597317
NOTE: This product only includes the ebook Game Programming in C++: Creating 3D Games in PDF. No other media or files are included.
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